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How To Make Quick Money In Ff14 As A Dps

The six.1 update in the game has caused massive changes that have come into the game, including to DPS jobs. In this article, we will list out some of the best DPS jobs in the latest patch.

7. Bard

Bard, the one who sings beautiful tunes to boost their political party's harm.

Bard is a physical ranged DPS that is introduced every bit early equally the game's foundries, and still stays potent until now.

Why Bard is dandy:

  • Large DPS after the Endwalker era changes.
  • Can increment the damage of their political party members by playing their songs.
  • Big AoE damage, ideal for dungeons.
  • Large political party mitigations that can assist the party accept less damage.
  • Battle Voice, a Bard skill, allows Bards to increment the impairment of their party members by 20%.
  • The Wanderer's Minuet and other bard songs have too seen many changes in Endwalker, with them at present beingness able to stay in the party with Warrior and still exist useful.
  • Radiant Finale is another new Bard skill that allows Bards to increase the impairment dealt past themselves and their party members.
  • Boom Arrow allows a Bard to deal more AoE impairment in dungeons, raids, and trials with add phases, assuasive them to clear these parts faster.

How to build bard (All builds are credited to the Balance Discord):

  • Ilvl 600 BiS: https://etro.gg/gearset/cec981af-25c7-4ffb-905e-3024411b797a
  • Prog gear: https://etro.gg/gearset/26b27945-d54b-4f86-a4a2-6334447875aa

six. Dragoon

The Dragoon, the job that jumps effectually to deal well-nigh damage.

Dragoon is another job that has been introduced in the starting of the game, but it truly shines on the first expansion of the game, Heavensward.

Why Dragoon is great:

  • DPS is high in both AoE and single target damage.
  • Has the power to jump near or far away from enemies in an instant.
  • Shiny, flashy abilities that brand use of the dragon's ability.
  • Buffs and mitigations for a single party member also as for the unabridged party.
  • SpineShatter Dive now has two charges, allowing a Dragoon to weave in more oGCDs between each GCD.
  • Dragonfire Dive has besides been updated with a 300 potency, allowing them to deal more damage to their enemies.
  • Wyrmwind Thrust is a Dragoon skill introduced in Endwalker that allows a Dragoon to deal massive AoE damage to enemies.

How to build Dragoon (All builds are credited to the Balance Discord):

  • BiS Set: https://etro.gg/gearset/8bdd42db-a318-41a0-8903-14efa5e0774b
  • Pentamelded Crafted Set: https://etro.gg/gearset/44dd1933-c9b7-4665-81a8-8d68a4187d79

5.  Monk

Monk, the battle job that punches the living being out of their enemies.

Monk, along with Bard and Dragoon, is also another battle job introduced in A Realm Reborn, the kickoff of FFXIV's game after their relaunch.

Why Monk is peachy:

  • Large damage output when compared to previous game iterations.
  • At that place are numerous buffs that can increase one'due south impairment to enemies. Some of these buffs are: Brotherhood power.
  • Brotherhood increases a Monk's damage as well as the damage of their political party members.
  • Monks can at present have ii stacks of Perfect Remainder, allowing them to use their most damaging DPS skills without first completing their previous combo.
  • For xx seconds, Monks can use Riddle of Fire to increase their own Damage Output by 15%.
  • Rising Phoenix is a new Monk skill that deals massive impairment to enemies with 700 dominance and is also an AoE harm, making it useful for both bosses and mobs.
  • Phantom Rush is a new skill that has a high damage output (over 1k) and tin can bargain massive damage to the boss

How to build Monk (All builds are credited to the Residue Discord):

  • BiS Set: https://i.imgur.com/LEOTYOw.png
  • Pentamelded Crafted Gear: https://i.imgur.com/qq7Elq1.png

4. Ninja

Ninja, the one that likes to strike from the darkness.

Ninja, just like the other previous three boxing jobs in this list, is a battle job bachelor since A Realm Reborn era.

  • Why Ninja is great:
  • Significant impairment output
  • There are numerous buffs that tin increase their damage every bit well as the impairment of their party members.
  • Ninjutsu provides diversity, making the job feel challenging and never irksome.
  • Shukuchi enables a Ninja to instantly motion abroad from cherry AoE puddles or go close to a boss.
  • Fleeting Raiju and Forked Raju, both new Endwalker skills, allow a Ninja to deal massive damage to enemies in between combos.
  • Some other new Ninja skill, Hollow Nozuchi, increases the effectiveness of Doton, their passive AoE damage skill, and allows Doton to deal more damage to enemies caught in the earth pool.
  • Phantom Kamaitachi, some other new Ninja skill, allows Ninjas to deal massive AoE damage to both mobs and bosses with 600 potency.

How to build Ninja (All builds are credited to the Balance Discord):

  • BiS Set up: https://etro.gg/gearset/b9876a4d-aba9-48f0-9c03-cb542af46a29
  • Ultimate BiS: https://flake.ly/35PJD54

3. Red Mage

Carmine Mage, the chief of spells and swords both.

Ruby-red Mage is a Caster introduced in the Stormblood era. They are very powerful mages who control both melee combos and spell combos.

Why Red Mage is bully:

  • Large damage output for both single target and AoE harm.
  • Dualcast enables them to bandage their second spell instantly every fourth dimension, making them a very mobile mage.
  • Their melee combos are as well impressive and potent.
  • Has resurrection, which, when combined with their dualcast, allows them to resurrect their entire political party in seconds.
  • Their melee combos now include AoE melee combos too as single target combos. Red Mages can now deal even more damage in dungeons.
  • Deportation and Engagement at present deal the same amount of damage, allowing a Ruddy Mage to avoid backflipping in dangerous situations while nonetheless dealing the same amount of impairment.
  • They now have two stacks of Dispatch, and the skill has been modified to allow them to instacast their most powerful spells. This enables a Red Mage to deal more damage to both mobs and bosses.
  • Their Melee Combo at present requires 50 black and white Mana rather than lxxx, allowing them to deal more Melee Combos and thus deal more harm to the enemies.

How to build Ruddy Mage (All builds are credited to the Balance Discord):

  • BiS Set: https://bit.ly/3JpcStI
  • Ultimate BiS: https://etro.gg/gearset/9fd18b4f-4147-4902-9bda-a7591287e651

two. Reaper

Reaper, the melee battle job that reaps the soul of their enemies and makes it their power.

Reaper is the newest melee battle job introduced in the Endwalker era.

Why Reaper is great:

  • Large impairment output for both unmarried target and AoE damage.
  • In comparing to other melee battle jobs, information technology has a simple and straightforward combo.
  • Flashy, dark abilities that appear cool and menacing.
  • Hell's Ingress and Hell'south Egress permit a Reaper to speedily rush into and out of the enemies' range, as well equally gain an instant-execution skill, Harpe.
  • They tin can also apply Regress to quickly teleport dorsum to their previous location before using Hell's Ingress or Egress, allowing them to move in and out without having to wait for the skill's cooldown.
  • Gibbet, Gallows, and Guillotine are powerful endings to their standard combos that as well add together charges to their Shroud Gauge, which allows a Reaper to summon souls to aid them in battle.
  • Unveiled Gibbets and Gallows let a Reaper to summon their avatar and inflict massive harm on their enemies. The Shroud Gauge was activated at a cost.
  • Communio, a Reaper'south almost insane skill with a whopping thou damage potency, has the potential to deal pregnant impairment to the boss. Non to mention that information technology is an AoE set on, making it an ideal skill for use in Dungeons!

How to build Reaper (All builds are credited to the Balance Discord):

  • BiS Set: https://etro.gg/gearset/7b72fc2a-f07e-4df9-9a23-05dfa2c46619
  • Dragonsong Ultimate BiS: https://etro.gg/gearset/b301e789-96da-42f2-9628-95f68345e35b

ane. Summoner

Summoner, the chore that gets the most revamping in the Endwalker era.

Summoner is another job in this listing that has been available since A Realm Reborn. However, they received a nifty alter in the latest expansion, and making them almost feels like an entirely new job by itself.

Why Summoner is great:

  • Large damage output for both single target and AoE damage.
  • As a Caster, he has a elementary and straightforward philharmonic.
  • Is a Pulley who can move around the arena without needing to cast almost of their spells.
  • They can summon flashy summons to help them defeat the boss and heal their party members.
  • Summoners can at present summon all of their pets without selecting them. In fact, summoning all of their summons is function of their rotation.
  • Ifrit deals massive damage to the boss while also allowing a Summoner to easily rush in to the dominate, allowing them to quickly motion away from dangerous AoE puddles.
  • Titan, unlike Ifrit, allows a Summoner to deal insane damage that does not require casting. It is also a pregnant AoE assail.
  • The primary of AoEs, Garuda, deals massive damage to both mobs and bosses and can also leave a puddle of air damage behind, assuasive a Summoner to bargain DoT.
  • Summoner's near powerful summon, Bahamut, allows a Summoner to deal insane impairment to the boss without the need to cast anything on superlative of that, allowing them to move freely and weave in some oGCDs.
  • The Phoenix stage allows a Summoner to assist in increasing the party's damage and healing, making the healer'southward job much easier.

How to build Summoner (All builds are credited to the Remainder Discord):

  • Speed Build: https://etro.gg/gearset/0dc3c04b-07bd-43c5-b07d-e196e93aa29f
  • Regular build: https://etro.gg/gearset/79f43ffa-6b37-417c-bc24-8b36ea303ee8

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Source: https://gamersdecide.com/articles/ff14-best-dps

Posted by: haleypretted.blogspot.com

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